Tag Archives: Lua scripting

Redis Lua script for atomic operations and cache stampede

Hello, this is Kagaya, a member of the LINE GAME Platform development team. It’s nice to be back after writing a post on Lazybones (Japanese post), in 2016. Redis and LINE GAME Platform The LINE GAME Platform uses Redis — in-memory no SQL database — for its main database, mainly for cache. For instance, we are using …