Tag Archives: LINE Game Cloud

Functional programing language and LINE GAME Cloud

We are junior engineers, Bu Sung Kim and Jae Ho Lee at LINE, working on the LINE GAME Platform. We have a great interest in functional programming languages. It all started with learning that the LINE GAME Cloud is developed in Clojure, one of functional programming languages. On this post, we would like to take you through some of the characteristics of functional programming languages in association with the use cases of the LINE GAME Cloud.

LINE GAME Cloud & Functional Programming

LINE GAME Cloud is a game server platform, obviously cloud-based, to serve the LINE Games service worldwide, safe and sound. The cloud project was launched to globalize the LINE Games service and to automate distribution process. LINE GAME Cloud is currently in action serving the users all over the world, automatically issues servers, and supports L4/L7 routing, DNS and auto scaling. You can check the details of this project through the following links: