Tag Archives: hackathon

[Event Report] LINE Fukuoka Developers Host Hackathon

Held for the first time in 2016, the immensely popular Hackathon—held by the engineers in LINE Fukuoka’s Development Department— recently came to a close. Just like its inaugural event, many of the engineers enthusiastically took part in this occasion. They were given a time frame of two days each to develop and present their ideas, and the final demonstration took place in Beppu of Oita Prefecture, which is well-known for its Jigoku Meguri (Hell Tour) and onsens (hot springs). The engineers achieved the feat of transforming all 16 ideas into prototypes despite the tight two-day development schedule. Nagashima-san, an intern for the LINE Fukuoka Data Analytics Team, brings us this report on the Hackathon.

The majority of demonstrations revolved specifically around new technologies: drone programming, AR/VR, Blockchain, big data analysis, and image recognition. It was a potent reminder of the engineers’ insatiable sense of curiosity for anything cutting-edge, and their capacity to efficiently implement new technology. Also, every concept was not just technologically stirring, but simply enjoyable to watch in action, which was clear from the constant laughter from the audience.

LINE iOS/Android Hackathon 2017

Nice to meet you all. I am Hyeonji Jo, an IOS developer at LINE. On this post, I’d like to take you to the LINE Hackathon 2017, held in December 13th to 15th, 2017. LINE has been holding regular workshops for LINE’s iOS and Android engineers, consisting of a number of sessions and a short, day-long hackathon. A lot of feedback to the previous workshops demanded more time for the hackathon; participants had brilliant ideas but the time allocated had been a bit too short to develop them. So, this time, no other sessions were setup but the hackathon. I reckon no matter how long you are given, you will have to fight off that regretful or depressing emotion that remains afterwards. However, given twice the time this time, the completeness of outcome was much more satisfying, and the teams came up with more various and fun ideas. I am already missing the event so much.

Day 1

The attendants were iOS and Android engineers as well as QA engineers from LINE offices in Korea, Japan and Taiwan. Teams had been setup before the event, and we had about 30 teams. Since the nationalities were all different, the main language used in the event was English.