In the Team & Project series, each department and project in LINE’s development organization is introduced in detail, including their roles, structures, technology stacks, future issues, and roadmaps. This time, we will introduce the team that is working on Site Reliability Engineering (SRE) for Verda, which is LINE’s private cloud. We spoke with Park Youngwoon, […]
LINE’s software engineers belong in development centers comprised of different departments running various projects. The Team & Project series takes a closer look at these departments and projects, their roles, team structure, tech stacks, challenges that lie ahead, roadmaps, and more. In this blog post, we interviewed members of the Infra Protection Team who keep […]
The Team & Project series takes a look at different departments within the development organization at LINE Corp. (“LINE”) and introduces their roles, team structure, tech stacks, challenges that lie ahead, roadmaps, and more. In this edition, we sat down to chat with the team that develops the LINE app’s messaging server and develops and […]
「Team & Project」 takes a look at different departments within LINE’s development organization and introduces their roles and team structure, tech stacks, challenges that lie ahead, roadmaps, and more.
In this edition, we sat down to chat with members of the Verda Platform Development Team. Part of the Verda Department which in turn is under the IT Service Center (supervises all infrastructure), the team works on development for the Verda Platform.
Q. Hello, Trustin! Let’s start with a brief introduction of yourself. A. Hi. My name is Trustin, and I’m currently involved in open source development of Armeria and Central Dogma at LINE. Before I joined LINE, I worked at Twitter, responsible for the maintenance of Netty as well as the development of new features and upgrades to next versions. Q. You seem to […]
Hi! This is the LINE Developer Relations team, thanking you for using LINE@. As a result of our “Redesign” project, from mid-June 2019,we’re turning all LINE@ accounts with Developer Trial Plans intoLINE Official Accounts with Free Plans. Check out our press release about the “Redesign” project. Changes due to the “Redesign” project The Developer Trial Plan, first […]
Held for the first time in 2016, the immensely popular Hackathon—held by the engineers in LINE Fukuoka’s Development Department— recently came to a close. Just like its inaugural event, many of the engineers enthusiastically took part in this occasion. They were given a time frame of two days each to develop and present their ideas, and the final demonstration took place in Beppu of Oita Prefecture, which is well-known for its Jigoku Meguri (Hell Tour) and onsens (hot springs). The engineers achieved the feat of transforming all 16 ideas into prototypes despite the tight two-day development schedule. Nagashima-san, an intern for the LINE Fukuoka Data Analytics Team, brings us this report on the Hackathon.
The majority of demonstrations revolved specifically around new technologies: drone programming, AR/VR, Blockchain, big data analysis, and image recognition. It was a potent reminder of the engineers’ insatiable sense of curiosity for anything cutting-edge, and their capacity to efficiently implement new technology. Also, every concept was not just technologically stirring, but simply enjoyable to watch in action, which was clear from the constant laughter from the audience.